Bohdan Tsaplia
Unity Developer
I build and ship mobile, WebGL and cross-platform products in C# and .NET. I'm the sole developer of a live WebGL IPSC stage editor used by the shooting community worldwide, and a contributor to a training app with 50K+ downloads.
Selected work
Shooters Global Events
WebGL stage editor for IPSC practical shooting, built solo end-to-end
Drills: Shooting Training
Shooting training app with 50K+ downloads; I built its 3D and AR stage viewer
Adam's Playground
No sinners in this game
Salvage in 60 Seconds
Salvage car to get money!
smile-face.exe
Don't let it follow you
Scorelands
Grow your town on a stranded island
Experience
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Unity Developer at Shooters.Global
Own Unity development for web and mobile products for the IPSC practical-shooting community. Sole developer of the WebGL stage editor; shipped the Viewer in Drills training app (Android/iOS, 50K+ downloads) and AR stage previews at real-world scale.
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Unity Developer at SmugDuck
Delivered gameplay features and optimization for hypercasual mobile games (1Line, Wordle) and integrated ad mediation across AdMob, Unity Ads, IronSource, AppLovin and AdColony.
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Game Development Mentor at Ampli
Mentored developers on Unity tooling and game-development fundamentals.
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Indie Game Developer on itch.io
Designed and shipped 20+ games with Unity, including game-jam entries: gameplay systems, VR mechanics, tools and AI.
Let's talk
Have a project, a role or a question? Write me through the form or directly at [email protected]. Based in Wrocław, Poland.